The first build leaderboard computed by its players.
Every formula cites its source, and every golden test is calibrated against a real in-game run.How to check it
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Crescent Claws
Summary
Standard Single Target · Thrax Centurion Lv 9999 SP · 100% headshots, aiming · 180 s · KPM
No build has been measured under these board conditions.
This scope contains 0 build records across 0 ways of using the weapon. Published results cover 0 of 48 board conditions for this weapon.
Not modelled here
Companion melee retains its separate weapon and AI cadence model. Player melee animation parameters do not establish companion target selection, attack completion or retrieval time.
The complete attack cycle is not calibrated. Simulation estimates the interval from a representative ordinary action for this weapon family.
Companion movement, bone trajectories, visibility, native attack selection, target scoring and precepts are not simulated. The hit sphere is assumed centered on the selected contact target; range bonuses enlarge its radius, and nearest intersecting bodies fill the target cap. Postures use deterministic target intent.
Benchmark
Forma plan your rules, and the builds that share these polarities
1
Mode
0
Parts
2
Mods
0 / 00 Forma
Stance
A stance decides what the weapon actually swings: it publishes a combo per mode, and installing one replaces the weapon's own. It also GRANTS capacity instead of costing it — 10 on a slot of its own polarity, 5 on a bare one, 4 on the wrong colour.
Postures guide companion targeting and may add combat bonuses. Equip one Posture; each card states its remaining modelling limits.
Exilus
A polarity can be swapped between this slot and a main one — the slot stays Exilus. So its polarity counts toward any build, even one that leaves it empty.
3
Arcane
5
Valence
4
Evolution
Incarnon Genesis
0
Wielder
Σ
Stats
≡
Build
▶
Scenario
Global scenario settings
Changes apply to every weapon and calculation. This view highlights settings relevant to the current weapon.
1 · Battlefield
2 · Weapon use
3 · External bonuses
Warframe buffs
Extra stats
4 · Starting buffs
the stacks the run STARTS with — the fight still grants and decays them on their own triggers
5 · Simulation rules
6 · Measurement
Scenario technical details
▷
Simulate
Σ
Result
φ
Shapley analysis
what each part multiplies the result by
4
Rivens
Import card text
All rivens every riven you have made for this weapon, with what it actually rolls
Riven Analyst
analyze your riven with the standard search and official fight
5
Enemies
All targets every enemy you have made — pick one in the simulator's target list like any other
⚙
The search
the starts and the limits — what a search preset saves, with the runs per candidate
① Starts
At least one start is required. A blank start is allowed; the strategy processes each start.
Final requirements
② Limits click an option to exclude it, or require a mod in every final build; conflicting conditions block the search
▶
The fight
The global scenario, viewed for this build
★
Optimize
each start improved by the quick calc until nothing helps
Optimization history
—
Forma plan your rules, and the builds that share these polarities
1
Mods
0 / 00 Forma
Aura
An aura hands capacity back instead of costing it: twice its drain on its own polarity, 80% of it rounded down on another. A polarity moves between all ten slots, the aura's included.
Exilus
2
Arcanes
3
Archon Shards
4
Operator
Σ
Stats
5
Abilities
—
1
Body
Fixed base attributes are the minimum within this Prototype's carrier scope.
Compatible weapons:
2
Mods
0 / 00 Forma
Body stats modify this companion. In the fight marks effects applied to its weapon. Other card effects are not computed.
Mod catalogue
Operator
Only the active school's nodes apply. A node that needs an Operator action counts only when you say it is running.
1
Focus school
2
Tektolyst Artifact
3
What reaches the Warframe
—
This category is not built yet: nothing here is simulated.